Tag Archives: poster

IDC 2013 short paper on gamifying empirical studies for kids!

I’m pleased to announce that the MTAGIC project has had a poster accepted to the Interaction Design and Children (IDC) 2013 conference coming up this month in New York City! This poster paper was led by UMBC Human-Centered Computing (HCC) PhD student Robin Brewer. While doing an independent study with me, Robin investigated ways of motivating young children (ages 5 to 7 years old) to complete activities during empirical studies. Her initial explorations showed that this age group found the tasks boring and tedious, even though they had been done by older kids and adults without a problem. ‘Gamifying’ the tasks by adding a points-based reward structure along with physical prizes encouraged the kids to enthusiastically complete the activities. We recommend considering such gamification components for empirical studies with this age group. You can read the abstract below. For more details, see the paper. Come check out our poster if you’ll be at the conference!

In this paper, we describe the challenges we encountered and solutions we developed while collecting mobile touch and gesture interaction data in laboratory conditions from children ages 5 to 7 years old. We identify several challenges of conducting empirical studies with young children, including study length, motivation, and environment. We then propose and validate techniques for designing study protocols for this age group, focusing on the use of gamification components to better engage children in laboratory studies. The use of gamification increased our study task completion rates from 73% to 97%. This research contributes a better understanding of how to design study protocols for young children when lab studies are needed or preferred. Research with younger age groups alongside older children, adults, and special populations can lead to  more sound guidelines for universal usability of mobile applications.

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Poster accepted to ASSETS 2012 on participatory design with students with learning differences!

A poster that my colleagues Sapna Prasad, Amy Hurst, Ravi Kuber, and I submitted to the ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2012) has been accepted! The poster, called “Participatory Design Workshop on Accessible Apps and Games with Students with Learning Disabilities,” reports on the participatory design workshop we ran in December with Landmark College students, which I previously posted about here and here. Here is the abstract:

This paper describes a Science-Technology-Engineering-Mathematics (STEM) outreach workshop conducted with post-secondary students diagnosed with learning differences including Learning Disabilities (LD), Attention Deficit / Hyperactivity Disorders (AD/HD), and/or Autism Spectrum Disorders (ASD). In this workshop, students were actively involved in participatory design exercises such as data gathering, identifying accessible design requirements, and evaluating mobile applications and games targeted for diverse users. This hands-on experience broadened students’ understanding of STEM areas, provided them with an opportunity to see themselves as computer scientists, and demonstrated how they might succeed in computing careers, especially in human-centered computing and interface design. Lessons learned from the workshop also offer useful insight on conducting participatory design with this unique population.

You can see more information on this project and the workshop at the project website. Check out the paper here.

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Come see our CHI work-in-progress poster!

My student Samyukta Ganesan‘s CHI 2012 Work-in-Progress poster titled “Using the Kinect to Encourage Older Adults to Exercise: A Prototype” will be on display at CHI starting tomorrow morning in the Commons Hall. Our official poster highlight time slot is on Thursday, May 10th, from 10:50am to 11:30am. See a preview here!

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